![sonic adventure dx pc free camera mode sonic adventure dx pc free camera mode](https://i.ebayimg.com/images/g/DyYAAOxy4kpQ9z1x/s-l300.jpg)
- #SONIC ADVENTURE DX PC FREE CAMERA MODE INSTALL#
- #SONIC ADVENTURE DX PC FREE CAMERA MODE PS2#
- #SONIC ADVENTURE DX PC FREE CAMERA MODE WINDOWS#
![sonic adventure dx pc free camera mode sonic adventure dx pc free camera mode](https://cdn.cloudflare.steamstatic.com/steam/apps/71250/ss_db953d2c9dfb6218bde482ad89acc0f7d8284000.1920x1080.jpg)
The Xbox version contains a brightness setting, and the GameCube version has a setting for a deflicker filter.In Team Battles, Speed characters (Sonic, Shadow, Amy, and Espio) do not enter a hurt animation when hit in the PC version and only lose rings, making them harder to defeat.The shading in-game is also somewhat improved.
#SONIC ADVENTURE DX PC FREE CAMERA MODE WINDOWS#
The Windows version makes use of a launcher, with which higher resolutions can be selected.The Windows version contains HUD textures with fewer compression artifacts than those in other versions.
#SONIC ADVENTURE DX PC FREE CAMERA MODE PS2#
#SONIC ADVENTURE DX PC FREE CAMERA MODE INSTALL#
These were replaced with the GameCube FMVs for the Windows version due to install space concerns (hard drives were rather small at the time), but the Xbox FMVs can be patched back in.
![sonic adventure dx pc free camera mode sonic adventure dx pc free camera mode](https://1.bp.blogspot.com/-3UDS1YmzBNQ/V1tawlGdNJI/AAAAAAAAERs/JS8P-L7GzbcLiyjiyCUokx-H5-rj6TR3wCLcB/s1600/2015-10-08_222215.png)
Both the Xbox and GameCube versions support progressive scan and run at 60 frames (or fields, when in interlaced mode) per second, however the Xbox version has frequent performance issues that are heavier than the PS2 version. The PS2 version has no progressive scan support, runs at 30 fields per second with occasional performance drops, and has texture layering issues in certain places, resulting in a decidedly unclean image.Menu transitions are longer on GameCube than all of the other versions.The Xbox version has rougher analog controls during the main stages but handles well in the special stages, while the GameCube version handles better in the main stages but worse in the special stages. The PS2 and PC versions handle the smoothest in both the main stages and special stages, while the Xbox and GameCube versions have their share of notable control issues. Control quality varies between platforms.The addition of the new option forced a redesign of the pause menu. This still occurs when Free Camera is enabled. All versions of the game allow the player to move the camera left and right with the right analog stick, but if the stick is moved up or down while standing still, the player enters first-person mode. A Free Camera mode a la Sonic Adventure DX was added to the Windows version however, unlike DX.Picking either side still navigates to the main menu, and has all features from the retail as usual. An in-store build (though not the demo/kiosk versions released) playable in Walmart years ago had the file selection screen replaced with a Battle screen.Data for Korean localized text is present in all versions, but is only selectable on the Windows and Korean PS2 versions.Load times are different between all versions the Xbox and Windows versions are the fastest, while the PS2 and GameCube versions are a little longer.There are many, many differences between all four versions.